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Soloing the Priest 61-80


We finish our guide on how to solo the Priest by taking a look at levels 61 to 80. By this point, you should have a strong understanding of the Priest’s abilities and talents, as well as what to use when. You can now breeze through mobs with little to no down time, and have the skills and abilities to take out multiple foes if needed. You already have the majority of your class defining spells and talents, and now you just need to tweak your build here and there to make those last few levels fly by.

As in the previous two guides I will continue to tell you to put your Talent points into the Shadow school. We will then branch out into Discipline towards the end. There are many different builds out there and arguments for each one, so feel free to experiment if you don’t like my suggestions. This is simply the build I found to work the best for me.  We are talking about going solo here, and Shadow is far and away the best solo school out there. If you want to play a healing Priest, or a discipline Priest, you can respec at 80 to do that.

Level 60 to 70

Let’s take a quick look at where to put our Talent points as we level through the 60s. To start with go ahead and take Dispersion. This Talent is a life saver when you are out of mana, by dispersing you into pure energy, reducing all damage taken by 90%. You are unable to attack or cast spells, but you regenerate 6% mana every sec. for 6 sec. So when you are out of mana and getting pounded on, pop this and in a few seconds you are laying out death and destruction again. Go back and finish maxing out Twisted Faith, and grab Improved Shadow Form. At level 67, we can now move into the Discipline school. Grab Twin Discipline and keep putting points into here through level 70.

Your spell rotation will not really change much from here on out. Open up with Power Word: Shield, then cast Vampiric Touch, Mind Blast, Vampiric Embrace, Shadow Word: Pain, Devouring Plague, and Mind Flay. If the mob is still alive, just toggle between Mind Blast and Mind Flay until dead. At 62 you will pick up Shadow Word: Death, which is a decent finishing move. It does a lot of damage, but you have to be careful, if you use it and it doesn’t kill the mob you will take the damage as well. You won’t always need it, but it’s nice when you have pulled more than one mob and need to finish one off quickly. You also will pick up Shadow Fiend, which can be damn useful when you pull too many mobs, or if you have to take a really nasty mob down. It creates a shadowy fiend to attack your target and you receive mana when the Shadowfiend deals damage. It can help keep a mob that adds on you occupied while you finish off your target. Also use Dispersion if you run out of mana and Psychic Scream if you pull too many mobs. You should be a killing machine right now, with little to no down time. Unless you mess up or just not paying attention, you should have very few fights that are tough.

1st Spell 2nd Spell 3rd Spell 4th Spell 5th Spell 6th Spell 7th Spell
Power Word: Shield
Vampiric Touch
Mind Blast

 
Vampiric Embrace
Shadow Word: Pain
Devouring Plague
Mind Flay

Level 70 to 80

As you level thru the 70s, continue down the Discipline school. Finish maxing out Twin Disciplines, and then move to Improved Power Word: Fortitude, and Improved Inner Fire. Once you have those maxed take Meditation and Inner focus. Meditation is great and will really help you in those last few levels by allowing you to continue to regenerate mana while casting. Some people argue that you should go pick this up before finishing off the Shadow school, and there are some good points. Recharging mana all the time really helps with the down time, however I always believe I want to hit as hard as I can first, and kill the mob quickly before I worry about down time. Your mana doesn’t recharge at all if you’re dead, so hit as hard and as fast as you can!

Your spell rotation doesn’t really change at all the last leg of your journey.  You will still open up with Power Word: Shield, then cast Vampiric Touch, Mind Blast, Vampiric Embrace, Shadow Word: Pain, Devouring Plague, and Mind Flay. If the mob is still alive, just toggle between Mind Blast and Mind Flay until dead. Follow the same formula from 60 to 70. You will just plow through mobs even faster as you get closer to 80.


1st Spell 2nd Spell 3rd Spell 4th Spell 5th Spell 6th Spell 7th Spell
Power Word: Shield
Vampiric Touch
Mind Blast
Vampiric Embrace

 
Shadow Word: Pain
Devouring Plague
Mind Flay

This should take you to level 80 with little to no trouble at all. Just remember the toughest part of playing a Priest is the first 30 levels or so. It gets much easier as you go, and if you follow this guide and take the Talents as I have laid them out, your life as a Priest should be very easy. Now that you are 80, feel free to respec to one of the other schools for groups or raids if you want.

Where to Level

When you get to level 60 you should head to Outland. To get there head over to the Blasted Lands in Eastern Kingdoms. From there walk through the portal and you will land in Outland.

Outland

Zone

Level

Faction

Notes

Hellfire Peninsula

58-63

Contested

 

Zangarmarsh

60-64

Contested

 

Terokkar Forest

62-65

Contested

Shattrath City (sanctuary)

Nagrand

64-67

Contested

Ring of Trials arena (PvP)

Blade’s Edge Mountains

65-68

Contested

Circle of Blood arena (PvP

Netherstorm

67-70

Contested

Eye of the Storm battleground (PvP)

Shadowmoon Valley

67-70

Contested

 

When you hit level 70 it’s time to head over to Northrend. To get there head to The Undercity or Orgrimmar and take a zeppelin over to Northrend. The XP and rewards here are much greater than anywhere else, so as soon as you hit 70 drop what you are doing, and get over there.

Northrend

Zone

Level

Faction

Notes

Borean Tundra

68-72

Contested

 

Howling Fjord

68-72

Contested

 

Dragonblight

71-74

Contested

 

Grizzly Hills

73-75

Contested

 

Zul’Drak

74-77

Contested

 

Sholazar Basin

76-78

Contested

 

Crystalsong Forest

77-80

Contested

Dalaran (sanctuary city)

Storm Peaks

77-80

Contested

 

Icecrown

77-80

Contested

 

Wintergrasp

77-80

Contested

 




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