Banish
Rank 1 - Banishes the enemy target, preventing all action but making it invulnerable for up to 20 sec. Only one target can be banished at a time.Only works on Demons and Elementals.
Rank 2 - Banishes the enemy target, preventing all action but making it invulnerable for up to 30 sec. Only one target can be banished at a time. Only works on Demons and Elementals.
Corruption
Rank 1 - Corrupts the target, causing 40 Shadow damage over 12 sec.
Rank 5 - Corrupts the target, causing 486 Shadow damage over 18 sec.
Rank 6 - Corrupts the target, causing 666 Shadow damage over 18 sec.
Rank 7 - Corrupts the target, causing 822 Shadow damage over 18 sec.
Rank 8 - Corrupts the target, causing 900 Shadow damage over 18 sec.
Rank 9 - Corrupts the target, causing 984 Shadow damage over 18 sec.
Rank 10 - Corrupts the target, causing 1080 Shadow damage over 18 sec.
Create Firestone
Rank 1 - While applied to target weapon it increases damage dealt by direct spells by 1% and spell critical strike rating by 7. Lasts for 1 hour.
Rank 3 - While applied to target weapon it increases damage dealt by direct spells by 1% and spell critical strike rating by 21. Lasts for 1 hour.
Rank 4 - While applied to target weapon it increases damage dealt by direct spells by 1% and spell critical strike rating by 28. Lasts for 1 hour.
Rank 5 - While applied to target weapon it increases damage dealt by direct spells by 1% and spell critical strike rating by 35. Lasts for 1 hour.
Rank 6 - While applied to target weapon it increases damage dealt by direct spells by 1% and spell critical strike rating by 42. Lasts for 1 hour.
Rank 7 - While applied to target weapon it increases damage dealt by direct spells by 1% and spell critical strike rating by 49. Lasts for 1 hour.
Create Healthstone
Rank 1 - Creates a Minor Healthstone that can be used to instantly restore 100 health. Conjured items disappear if logged out for more than 15 minutes.
Rank 4 - Creates a Greater Healthstone that can be used to instantly restore 800 health. Conjured items disappear if logged out for more than 15 minutes.
Rank 5 - Creates a Major Healthstone that can be used to instantly restore 1200 health.
Rank 6 - Creates a Master Healthstone that can be used to instantly restore 2080 health.
Rank 7 - Creates a Demonic Healthstone that can be used to instantly restore 3500 health.
Rank 8 - Creates a Fel Healthstone that can be used to instantly restore 4280 health.
Create Soulstone
Rank 8 - Creates a Minor Soulstone. The Soulstone can be used to store one target's soul. If the target dies while his soul is stored, he will be able to resurrect with 400 health and 700 mana.
Rank 4 - Creates a Greater Soulstone. The Soulstone can be used to store one target's soul. If the target dies while his soul is stored, he will be able to resurrect with 1600 health and 2200 mana.
Rank 5 - Creates a Major Soulstone. The Soulstone can be used to store one target's soul. If the target dies while his soul is stored, he will be able to resurrect with 2200 health and 2800 mana.
Rank 6 - Creates a Master Soulstone. The Soulstone can be used to store one target's soul. If the target dies while his soul is stored, he will be able to resurrect with 2900 health and 3300 mana.
Rank 7 - Creates a Demonic Soulstone. The Soulstone can be used to store one target's soul. If the target dies while his soul is stored, he will be able to resurrect with 5300 health and 4300 mana.
Create Spellstone
Rank 1 - While applied to target weapon it increases damage dealt by periodic spells by 1% and spell haste rating by 10. Lasts for 1 hour.
Rank 2 - While applied to target weapon it increases damage dealt by periodic spells by 1% and spell haste rating by 20. Lasts for 1 hour.
Rank 3 - While applied to target weapon it increases damage dealt by periodic spells by 1% and spell haste rating by 30. Lasts for 1 hour.
Rank 4 - While applied to target weapon it increases damage dealt by periodic spells by 1% and spell haste rating by 40. Lasts for 1 hour.
Rank 5 - While applied to target weapon it increases damage dealt by periodic spells by 1% and spell haste rating by 50. Lasts for 1 hour.
Rank 6 - While applied to target weapon it increases damage dealt by periodic spells by 1% and spell haste rating by 60. Lasts for 1 hour.
Curse of Agony
Rank 1 - Curses the target with agony, causing 84 Shadow damage over 24 sec. This damage is dealt slowly at first, and builds up as the Curse reaches its full duration. Only one Curse per Warlock can be active on any one target.
Rank 5 - Curses the target with agony, causing 780 Shadow damage over 24 sec. This damage is dealt slowly at first, and builds up as the Curse reaches its full duration. Only one Curse per Warlock can be active on any one target.
Rank 6 - Curses the target with agony, causing 1044 Shadow damage over 24 sec. This damage is dealt slowly at first, and builds up as the Curse reaches its full duration. Only one Curse per Warlock can be active on any one target.
Rank 7 - Curses the target with agony, causing 1356 Shadow damage over 24 sec. This damage is dealt slowly at first, and builds up as the Curse reaches its full duration. Only one Curse per Warlock can be active on any one target.
Rank 8 - Curses the target with agony, causing 1440 Shadow damage over 24 sec. This damage is dealt slowly at first, and builds up as the Curse reaches its full duration. Only one Curse per Warlock can be active on any one target.
Rank 9 - Curses the target with agony, causing 1740 Shadow damage over 24 sec. This damage is dealt slowly at first, and builds up as the Curse reaches its full duration. Only one Curse per Warlock can be active on any one target.
Curse of Doom
Rank 1 - Curses the target with impending doom, causing 3200 Shadow damage after 1 min. If the target yields experience or honor when it dies from this damage, a Doomguard will be summoned. Cannot be cast on players.
Rank 2 - Curses the target with impending doom, causing 4200 Shadow damage after 1 min. If the target yields experience or honor when it dies from this damage, a Doomguard will be summoned. Cannot be cast on players.
Rank 3 - Curses the target with impending doom, causing 7300 Shadow damage after 1 min. If the target yields experience or honor when it dies from this damage, a Doomguard will be summoned. Cannot be cast on players.
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