Learn more, about Less Rabi!
Less Rabi is arguably the most difficult achievement pre-raiding. It requires perfect group composition and extreme precision and organization. wow power leveling The achievement requires you to venture into Gundrak, located in north eastern Zul’Drak. Once there, the third boss in the instance is your man. His name is Moorabi, High Prophet of Mam’Toth. The achievement reads: “Defeat Moorabi in Gundrak on Heroic Difficulty while preventing him from transforming into a mammoth at any point during the encounter.” This guide will offer a list of abilities that are effective interrupts on Moorabi and a few different strategies on how to execute your interrupts to perfection.
The science behind the transformation cast- wow power leveling
The base cast time of Transformation is 4 seconds. Moorabi has an ability called Mojo Frenzy which connects his spell haste directly to his health percentage. Example: If Moorabi has 100% health, his haste rating is 0% which makes transformation a 4 second cast. At 75% health his haste rating is 25%, making Transformation a 3 second cast. At 50% its 2 seconds, 25% its 1 second, and at 1% health Transformation is a .04 second cast (which in reality with lag is basically impossible to interrupt). That is the difficult part of the fight. When Moorabi’s health is above 50% his time between casts is 10 seconds, below 50% it’s 5 seconds. I know most of you are thinking, “Well, what if he is between casts when he hits 50%?” The answer is that he will continue his 10 second interval until his next cast then begin his 5 second interval.
Interruption abilities-
Moorabi is immune to silences, stuns, and cast slowing abilities. Here is a list of abilities that are top interrupt choices.
wow power leveling
Hammer of Justice (60 second cooldown, 40 second with 2/2 Improved Hammer of Justice)- A melee range interrupt that locks out spells for 3 seconds.
Spell Lock (Felhunter) (24 second cooldown)- Very difficult to time properly but is still a decent interrupt that lasts 6 seconds.
Counterspell (24 second cooldown)- Is an 8 second interrupt. This is by far the best interrupt ability any class has.
Kick (10 second cooldown)- Is a simple interrupt that lasts 5 seconds. Improved kick won’t help here because he is immune to silence.
Fan of Knives (no cooldown)- Requires 2/2 points in Throwing Specialization to get a 100% chance to interrupt. Bad thing here is that it takes 50 energy. Good thing is that you can pop adrenaline rush and spam it under 10% health.
wow power leveling
Shield Bash (12 second cooldown)- If your tank is a warrior this is a great interrupt. It interrupts the target for 6 seconds, which gives an extra 1 second to DPS when Moorabi is below 50% health.
Pummel- There are 2 different Pummels. One is an ability that Fury Warriors have that interrupts the target for 4 seconds with a 10 second cooldown. The other is an ability that gorillas have that locks out for 2 seconds with a 30 second cooldown. If your hunter can properly time his pet’s Pummel this could be a viable option (works just like Spell Lock).
Earth/Wind Shock (6 second cooldown, 5 seconds with 5/5 Reverberation)- Are ranged instant cast interrupts. With 5/5 Reverberation this could be the only interrupt your group needs (I will explain further on this later in the guide).
Mind Freeze (10 second cooldown)- Just like Pummel and Kick. Just a simple Interrupt with a lock out that lasts less than 5 seconds.
wow power leveling
Maim (10 second cooldown)- Is an ability that Cat form Feral Druid possess. Maim is a stun with a 3 second spell interrupt added on, even though the stun is completely pointless the interrupt is still instant cast.
|