INTRODUCTION:
If you have read any other of my final templates then please skip this section,
and jump right to “BUILD TYPEâ€. The Intro is the same for all 8 of my final
templates, as I would like to try to convey why I am building the templates the
way I am.
I was kind of surprised to find out that I have a little over 1150 hours /played
in game so far. (8 peeps * 6 days /played, (average) * 24 hours in a day) This
has given me a unique perspective when it comes to PvP, because not only have I
killed every Alliance class with every Horde class, but I have also been killed
by every Alliance class as every Horde class. The most difficult thing to do
when trying to build the best overall character template, is trying to remember
all the PvP encounters I have been in, and filtering out the “BS PvPâ€. (BS PvP
encounters = encounters where, regardless of personal skill, abilities or
talents, the outcome would not have changed) An example of BS PvP is me as a 50
Mage, attacking a 30 Mage, I kill him but I learn NOTHING, and regardless of my
template he still would have died. Another example is me in a PvE engagement
with 20% health left, and a peep 5 levels below me ganks me. Hell no I don’t
feel bad, not only did he have the advantage of surprise, he also already had me
80% dead at the start. I must filter these out, so that I can accumulate
meaningful data, in order to build a better template. There is other BS that
also must be filtered and this is far WORSE then the BS mentioned above. That is
misinformation, which is 80-90% of the crap we see in the chat channels, and on
the WOW public boards. Trust me, if peeps have anything intelligent to say, they
are saying it on their clan/guild boards.
Another thing to remember is that these are based on my “play styleâ€. If I had
to describe my play style in a couple of words, I would describe it as “overly
aggressiveâ€. You will not find me with a “stun rogue†and my shaman and warrior
with both be 2H for PvP. (they will go 1H/Shield for end game instances/PvE). In
the U.S. Army, 80% of our training was in offensive operations, and I guess it
carried over because I simply refuse to defend anything. Yeah, if I am in a FPS,
I’ll “camp the flagâ€, but there are no flags in WOW. The best defense is an
overwhelming offense! (No, I do not mean a zerg either; I hate zergs, all
numbers and no skill)
Bored yet? O.K O.K. The last thing I ask you to remember is the “build typeâ€.
There are only 5 types of a build that you can possibly make. (I don’t care how
you place your 51 points, your overall template will fall into one of the five)
1. Offensive Group = Your template is geared toward causing massive damage, in
the minimal amount of time, and you have skills that can benefit multiple
members of your group, and/or you have skills that can disadvantage/damage
multiple members of the opposing group.
2. Offensive Solo = Your template is geared toward causing massive damage, in
the minimal amount of time, and the vast majority of your skills only benefit
you or disadvantage a single opponent.
3. Defensive Group = You are a healer and buffer.(No not a floor buffer)
4. Defensive Solo = Your template is geared towards lasting longer then your
opponent and you plan on winning a battle through attrition.
5. Gimped = any build type that does not fall into one of the above four, or any
build type that tries to combine, in any way, the above 4.
BUILD TYPE:
Offensive Group. Specced heavy in Elemental/Enhancement. Why not other? As a
Shaman, I learned early on Totems are all but useless in Group Vs. Group PvP.
Grounding and Earthbind might be the only 2 exceptions, however the others are
useless as peeps will not be stupid enough to stay within range of them. Also
after the success of my Warrior switching over to 2H, I am even more confident
of my Shaman switching over to 2H. The only true difference I see between my
Warrior and my Shaman is that, my Warrior can take the damage, the Shaman can’t
take as much damage, but is given the ability of Insta cast shocks to deal out
damage a little faster. Yes the Shaman can heal, but these are “baby healsâ€
and/or take too long to be used in mid-combat in a group environment. No, I am
not saying never heal in a Group PvP situation, just let the healer do his/her
job and put that high DPS Shaman to use.
THEORY OF THE BUILD:
DPS…DPS…DPS…
Notice that not a single talent point was put into totems. This is an “all or
nothing†template, similar to the Warrior build. 2H wep with Windfury active, as
well Insta cast shocks simply out damage most classes. The thing you have to
watch is your health, make sure you have big heal pots or a competent healer in
your group. It is always better to use Earth shock against casters and Frost
shock against melee classes. (Warrior, Rogue, Pally) Maybe use a Fire shock on a
Rogue for the DOT effect is Fairie Fire or Hunters Mark is not on them. Not
really too much more to say here, if you are a 50+ Shaman you already know what
needs to be done. If you have any questions please feel free to post them.
Saved Template
Class: Shaman
Level: 60
Elemental Combat Talents (31 points)
• Concussion - 5/5 points
Increases the damage done by your Shock spells by 5%.
• Improved Lightning Bolt - 3/5 poin |