Here is my Lvl. 60 Mage Template, I majored in frost since most Magi are
going to go fire. I did this because if most Magi are going fire then most peeps
in PvP will have high fire resists, which would leave their frost resists low...
Arcane Talents (18 points)
Improved Arcane Missiles - 5/5 points
Gives you a 100% chance to avoid interruption caused by damage while channeling
Arcane Missiles. This is almost a must have as, although it does not raise the
damage it causes it makes sure you do not get interrupted during casting.
Arcane Concentration - 5/5 points
Gives you a 10% chance of entering a Clearcasting state after any damage spell
hits a target. The Clearcasting state reduces the mana cost of your next damage
spell by 100%. This basically gives you a 10% bonus to your mana pool, no it
does not "add" mana but it makes 10% of your spells "free of mana cost". This
works wonders as you get a notice on screen when your next spell is free, as
well as a sound also.
Improved Arcane Explosion - 5/5 points
Reduces the casting time of your Arcane Explosion by 1.5 seconds. This is a
"dead weight" skill, "I needed to place points" so this is the only one that
made sense.
Evocation - 1/1 point
While channeling this spell, your mana regeneration is active and increased by
1500%. Lasts 8 seconds. For those times when you can take an 8 second break in
PvP and regen your mana bar.
Improved Counterspell - 2/2 points
Gives your Counterspell a 100% chance to silence the target for 4 seconds. This
will be used mainly for stopping Magi AND stopping those damn huge priest heals.
This is the skill I wanted, and the reason I dumped those 5 points in "Improved
Arcane Explosion"
Frost Talents (33 points)
Permafrost - 5/5 points
Increases the duration of your chill effects by 3 seconds. This is to eliminate
the "running away" in PvP as well as some decent PvE uses.
Ice Shards - 5/5 points
Increases the critical strike damage bonus of your Frost spells by 100%. This is
a MAIN skill if you are going frost, can get some really decent damage with a
crit using "blizzard"
Improved Frost Nova - 2/2 points
Reduces the cooldown of your Frost Nova spell by (unknown time). This is the
spell that "freezes" your opponent in place, I could not find info on the time
of the second point, hopefully with 2 points it will give a 2-3 sec reduction.
Improved Blizzard - 3/3 points
Adds a chill effect to your Blizzard spell. This effect lowers the target's
movement speed to a % normal. Lasts 8.50 seconds. Very important here!!! When
you cast Blizzard in PvP(Blizzard is an AOE spell) The first thing people will
do is try to run out of it, this slows them, thus taking more damage, since it
takes them longer to leave the AOE spell. Notice that it lasts 8.5 secs while
Blizzard only lasts 8 seconds this is awesome :)
Cold Snap - 1/1 point
When activated, this spell finishes the cooldown on all of your cold spells.
Don't want to wait 5 minutes for another Ice Block or 2 minutes for Ice Barrier?
Or maybe you need to cast Cone o |